Raising Liberty, Morality, and Utility plays a direct role in your success rate of convincing the game’s lead characters to see Serenoa’s point of view during Scales of Conviction sequences. Serenoa’s point of view, of course, is whatever yours happens to be, and yours will be reflective of which story path(s) you wish to expl
However, there will be ripples felt throughout even though they won’t be apparent at first. Before investing in one of these major decisions, make sure to keep a backup save. It’s a good idea to do this in RPGs regardless of whether they have branching pa
Remember to make regular use of your Encampment. If you’ve not given it a glance yet in this chapter, you’ll find that the merchant’s got some new wares in stock including the first appearance of Quality-level materials. These are required to learn rank 2 weapon abilities. The silver you (hopefully) found in Chapter Seven, Part One’s exploration phase can be put to good use now to unlock a rank 2 weapon. We recommend you use this first one on Serenoa, but there’s no wrong ans
As a result, it’s important to pay attention during this chapter. There are two exploration events and a battle to contend with, so there are plenty of items and tidbits of info to miss. But don’t worry, you’re in safe hands with
However, for players more interested in leveling up as quickly as possible, they should always at least act. Most units should have something passive they can do, from an ability to an item. This may only grant 10 experience points, but that adds up quic
It should be noted here that regardless of what you have done in the past three chapters, it is possible to secure the outcome you want based on just one of these conversations. To sway Anna to your side, you will only need to answer one of these prompts with a Morality or Liberty option and then pick the best option from the tables below . Convincing Anna will be enough to get the outcome you des
It would have been preferable to have one giant cutscene rather than a bunch of them. In general, there is way too much talking. The characters and story are well-done, but it could have been tighter and presented better. There is nothing worse than a meandering conversation in an R
In battles, you’ll earn Morality points through achieving victory without killing every enemy unit (obviously impossible in fights where the goal is to do just that). Buffing your allies also earns Morality points, so a character like Benedict is highly helpful here despite his more Utility-minded personal
If you want to go Aesfrost, you’re going to have to convince Benedict, Apps Frederica, Geela, and Anna to agree with your reasoning. The other three characters should not be talked to as they will already vote for
You’ve chosen the practical path — the path of reason. With Prince Roland surrendered, Triangle Strategy ‘s story has taken a grim turn. Was this tense peace worth the decision? Well, that’s the beauty of role-playing games. The answer is yes, no, or anywhere in between, depending on where one’s own thoughts linger. Or maybe you’re just trying to complete every route and this melodramatic paragraph means little to you. Honestly, f
The easiest way to get them is through merchants. Always buy as much as possible without breaking the bank. Mock battles won’t earn much money or materials, but every little bit counts. Also, materials will replenish in shops over time. There are some later mock battles that increase money drops, but overall, players have to be wise about spending cash and materi
One unique twist Triangle Strategy has upgraded from its spiritual predecessor, Final Fantasy Tactics , is allowing players to explore towns and other maps. This is called Exploration Mode. Here, players can talk to citizens as well as gather items marked by sparkles on the ground. Don’t pass them
There are breaking points throughout Triangle Strategy that will branch the game out into multiple timelines. The first major decision will have players choose whether they want to visit the kingdom of Hyzante or the kingdom of Aesfrost. This is at the end of chapter three, part one. At first, it seems like players will only get an exclusive character from each campa
First, let’s note that a heightened degree of Conviction in a particular aspect “feeds into itself” in a nifty fashion: selecting a dialogue decision during Conviction-related conversations will boost that decision’s reflected aspect substantial
While it’s possible to enjoy a playthrough without looking ahead and planning everything out, some of you will want to know exactly how to secure the vote in your favor. Success will depend on your Convictions, but you can do things to boost your chan
There is a button players can hit during conversations to get brief character highlights. This can help, but it’s still tricky to keep track of them all. It is a double-edged sword and can be a nice problem to have in a story. Multiple characters give the world a more lived-in feeling at the cost of being confusing at ti



