The team went to Tsushima twice with two different groups of developers. The second time, it was during a festival commemorating the Mongol invasion, and that was an “amazing experience” according to Harper. They even visited a local high school to see historical Mongol artifa
To give you a small glimpse of what I mean, below you can watch the first trailer of the game for the Japanese market, with the Japanese track. I don’t know about you, but that’s how I’d like to experience the g
One of the interesting aspects of an open-world game is the size of its map. If you have played inFamous: Second Son , which is Sucker Punch’s latest full-fledged open world game (alongside its spin-off First Light ), the map may have felt large because it was a quite dense urban environment, but it really wasn’t one of the biggest open worlds out there. As a matter of fact, it wasn’t even cl
David Cage’s latest tale seems to be nearing completion, as President of SIEA Shawn Layden hinted at in an interview back after E3. Having also received multiple gameplay demos, Detroit: Become Human is one of three titles likely to receive a release date during Friday night’s press conference, along with perhaps one more trailer to tease the three protagonists’ journeys in this near-future game.
The developer also shared that the environments shown in the teaser trailer of the game were in-game, and one rather wide shot shows a very extensive vista. This appears to indicate that they haven’t scaled the world down all that much. Assuming that the mountain in the picture is the highest peak on the island (Mount Yatate) seen across Aso Bay, we could be looking at 1:5 to 1:10 scale, but that’s just me trying to eyeball it, so take it with a massive grain of s
Rift Herald’s Ryan Gilliam piece on the matter has exposed the rift between Riot’s practices and the awareness of their voice actors. The discovery was originally made on Twitter by a lawyer and fan using the handle @LimitlessCha
As we approach the year’s end, this time has recently started to bring about two traditions for gaming enthusiasts: The Game Awards and PlayStation Experience. Both bring about their fair share of hype and announcements, but the latter has often done a solid job at preparing PS4 owners for the year ahead, particularly in regards to Sony’s plans for their first-party titles. Heading into 2018, Sony has a potential-filled lineup of varied titles, primarily from studios that have reared their heads after years in silence. While the publisher has hinted at some of their reveals inbound next week over in Anaheim, there’s still plenty more to speculate upon for eight of the PS4’s biggest releases.
_ League of Legends _ , the long-running and massively popular MOBA, is made by strategy game tips|https://strategynewsbase.Com/ company Riot Games. Riot traditionally does not credit voice actors for their work publicly, and instead only acknowledges the talent after the actors themselves reveal their work. The gaming world was clued in to Faulkner’s work by a reddit post by a Spideraxe30 showing a Twitter interaction between Faulkner and another user. Faulkner, apparently unaware of Riot’s practice of crediting voice talent, coyly acknowledged his work on the game and lamented the lack of acknowledgement on Riot’s p
The voice of Swain from League of Legends has been uncovered, and it is a notable Game of Thrones ** actor** . The Grand General of Noxus was voiced by longtime actor James Faulkner. Faulkner is perhaps best recognized currently as Randyll Tarly from HBO’s _ Game of Thrones
Boy, that was a wake-up call. I’m definitely not exaggerating by telling you that I nearly flipped the laptop onto the floor; Ghost of Tsushima was the perfect storm between an established studio (whose work I love), and an exciting new IP in a setting that I ad
Now that we have our map, we can set out to measure it. To do that, we have to fish deep into the content of an old (but extremely interesting) panel hosted by Lead Engine Programmer Adrian Bentley at GDC 2014. There we learned that when using his neon powers, Delsin could move at a speed of 20 meters per second. Any faster and the engine wouldn’t have been able to stream the assets of the world fast eno
For inFAMOUS: Second Son Sucker Punch aimed to create a city that felt like Seattle, without creating a 1:1 reproduction. This was done for simple practical reasons in terms of development time and resources, and also to keep gameplay focused. It was pretty much a city-shaped superhero playground, and scaling the city down considerably, alongside altering the geography made perfect se
Harper thought for a moment that he’d lose his job, and Fox describes it as the “freak-out moment” at Sucker Punch, but luckily no one else picked the news up. The much-feared leak mentioned yesterday by Shuhei Yoshida did not hap
Dreams is arguably this year’s most interesting PSX appearance, with developer Media Molecule having gone mostly radio silent since the game’s brief tease at the PS4 announcement event back in February 2013. With a confirmed showing at the PlayStation Presents presser and its own panel, expect to learn plenty about the creativity sim and its likely impending beta.



