Fox explained that there is something to learn every day while making the game, strategynewsbase.Com as they’re trying to recreate a place in a foreign country in a past era. Katami-san himself added that he’s learning as well despite being Japanese, given that Tsushima is a rather obscure place even in Ja
“With our first game Rend , we are delivering on the fantasy players expect from a survival game while also challenging the traditional mold by introducing new experiences and solving many of the genre’s accepted player pain points. Our team has been fortunate to work at many of the industry’s leading studios throughout our careers so we have learned valuable key lessons along the way that we are now applying to our studio’s development philosophy and game making proce
David Cage’s latest tale seems to be nearing completion, as President of SIEA Shawn Layden hinted at in an interview back after E3. Having also received multiple gameplay demos, Detroit: Become Human is one of three titles likely to receive a release date during Friday night’s press conference, along with perhaps one more trailer to tease the three protagonists’ journeys in this near-future game.
Sucker Punch was also featured on last year’s PSX speculation article, and then proceeded to remain outside of the spotlight until October, with an in-engine trailer and brief gameplay tease that stole the show during Paris Games Week. Ghost of Tsushima is also guaranteed to have a presence on Friday night and during Saturday’s panels, and considering Sucker Punch’s release schedule for their past few titles, fans could end up seeing quite a bit of this ancient Japanese title.
Interestingly, Nate Fox asked the audience at the end of the panel if they would be interested in playing the game with Japanese dialogue, and the response was overwhelmingly positive. Fox followed up with “noted.” Looks like my wish might actually come tr
Digital artist Timetravel6000v2 created a new piece that unites Ray Palmer aka The Atom (Brandon Routh), Green Arrow, Black Lightning, Barry Allen aka The Flash (Grant Gustin), and Kara Danvers aka Supergirl (Melissa Benoist) in a one-sheet done in the style of the Justice League Comic-Con poster . Take a look at two versions of the poster be
Choose your side in this faction-based survival game, pitting groups of players against each other amid hordes of horrific demons in an ongoing epic war. Explore a mysterious and unforgiving world in search of resources and powerful artifacts as you race against the clock to achieve the glory of victory before you are wiped from existence. Carve a unique niche for yourself with RPG-like talent and skill systems, allowing you to tailor your character to any play style. Expand your technology and knowledge with your faction to unlock new heights of power to wield against your foes. Defend your base against an ever increasing onslaught form the unyielding armies of the Lost, and from enemy player factions. Survival is only the first step, as there can only be one victor. Will you be lost and forgotten, or will you emerge as champi
As of now, Jefferson Pierce aka Black Lightning (Cress Williams) isn’t expected to appear in the Arrowverse crossover. Black Lightning won’t premiere until early 2018 , and the series will reportedly be kept separate from The CW’s other DCTV shows – at least, for the time being. Still, this year’s Arrowverse crossover is set to include all the major heroes from The CW’s live-action DCTV series, as well as their animated offerings set in the superhero universe. Now, fan art for the Arrowverse recreates a Justice League poster using the DCTV her
There is a team in Japan that helped a “huge deal” with the trailer and made sure that the representation was respectful of Japanese culture. Katami-san mentioned something that was removed but did not specify what it
Dreams is arguably this year’s most interesting PSX appearance, with developer Media Molecule having gone mostly radio silent since the game’s brief tease at the PS4 announcement event back in February 2013. With a confirmed showing at the PlayStation Presents presser and its own panel, expect to learn plenty about the creativity sim and its likely impending beta.
The team went to Tsushima twice with two different groups of developers. The second time, it was during a festival commemorating the Mongol invasion, and that was an “amazing experience” according to Harper. They even visited a local high school to see historical Mongol artifa
The mon (family crest) in the logo of the game is actually fictional. It was selected among a few different options designed by Connell, while Katami-san made sure that it was the most authentic and believable for the time period, and matched the mountains of Tsushima. It’s the family crest of “Jin Sakame”. I don’t believe this has been officially confirmed just yet, but this is probably the name of the protagon



