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February 14, 2026 11:13 am


लेटेस्ट न्यूज़

How To Fix AET File Errors Using FileViewPro

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Pankaj Garg

सच्ची निष्पक्ष सटीक व निडर खबरों के लिए हमेशा प्रयासरत नमस्ते राजस्थान

An AET file is typically used as a reusable AE template, acting like a master version of an AEP that you open to create fresh projects without touching the original, and inside it holds the blueprint for the animation such as compositions, timelines, layered elements, keyframes, effects, expressions, cameras, lights, global settings, and the project’s internal organization including folders and interpretation rules.

What it usually doesn’t include is the raw media itself; instead it keeps references or paths to external footage, images, and audio, which is why templates are often delivered as a ZIP with an assets/Footage folder and why you’ll see missing-file prompts if items were left out or not synced, and because AETs may rely on specific fonts or third-party plugins, opening one on another machine can trigger warnings until everything is installed or relinked, with the final reminder that although AET typically means an After Effects template, file extensions aren’t exclusive, so checking “Opens with” in file properties or recalling where the file came from is the safest way to confirm what program created it and what extra files it should include.

An AEP file is the normal After Effects project you work in, updated as you import footage, adjust comps, and refine effects, while an AET is a template meant as a reusable starting point, so the practical difference is workflow: you reopen an AEP to keep editing the same project, but you open an AET to generate a new project so the template stays untouched.

When you loved this information and you would love to receive much more information with regards to AET file technical details kindly visit our webpage. That’s why AET files are often preferred for template-based motion graphics (intros, lower-thirds, slideshows): the master AET stays unchanged while each new project starts by opening it and doing a Save As to create your AEP, where you modify text, colors, logos, and media, and although both formats include the same elements—comps, layers, effects, keyframes, expressions, cameras/lights, and settings—and both rely on external footage paths, the AET is meant for safe templating and repeatable output, while the AEP is the editable project you keep refining.

An AET file typically preserves the framework and behavior of a motion-graphics project rather than the footage itself, offering compositions with resolution, frame rate, duration, and nesting, and keeping the entire timeline of text, shape, solid, adjustment, and precomp layers, with properties such as position, scale, rotation, opacity, masks, mattes, blending modes, parenting, and all animation elements including keyframes, easing curves, markers, and optional expressions.

On top of that, the template retains all effects and their settings—color correction, blurs, glows, distortions, transitions, and more—along with any 3D setup such as cameras, lights, 3D layer properties, and render/preview settings, plus project-level organization like folders, label colors, interpretation rules, and sometimes proxies, but it typically does not bundle full footage, images, audio, fonts, or plugins, instead keeping links and dependencies that may trigger missing-asset or missing-plugin warnings on another computer until everything is relinked or installed.

Author: Lilla Falk

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