A: I wasn’t on the project really, really early when they were working with the Herbert estate , so I can’t go into detail there. But I have been here when we’ve been working with Legendary, and a lot of their feedback is just on how we present things, making sure that we’re tied closely with the
Frank Herbert’s Dune (2001) is an adventure game from Cryo Interactive based on the 2000 SciFi Channel miniseries of the same name. The game follows Paul Atreides’ journey fairly closely to how it occurs in the original novels, and it’s generally considered to be a faithful retelling of the story , despite not being very popular for its gameplay. Frank Herbert’s Dune combines third-person action with somewhat interesting stealth mechanics. It introduced a unique blood-harvesting mechanic that will be making a comeback of sorts in Awakening, though dramatically impro
The act of crafting is fairly painless . If you have the resources, you queue a researched item up in a menu (from anywhere you like), wait a few seconds, and boom, your harvesting tool/blood bag/weapon is done. Once I got into the groove of things, running around and making progress felt good, until I hit a new hurdle and ran out of resources again. It’s the nature of the ge
Another thing we could use is how shields work in Dune. In the books, they talk about how guns just don’t really matter anymore because they’ve come up with this Holtzman shield technology that can stop high-velocity things. Anything high-velocity coming in, it just completely nullifies it, right? It’s like dueling has come back, everyone’s fighting with melee instead, but we wanted to make a shoo
The world of Dune is ripe for video game adaptation, but similar to television or film, capturing the essence of what makes Dune special is a difficult and probably overwhelming task for developers. Many of the Dune games over the years have been largely limited by technology, just as the early David Lynch film was. After playing the Dune: Awakening beta , however, I have very high hopes that we might finally have a game that captures the awesome and massive scale of Arrakis and its sandworm-infested dese
Thanks to Denis Villeneuve, Dune has been having a revival of sorts since 2021. It’s not like the series died in any way, given its explosive run from 1965 onwards, but we’re starting to see more cross-media projects involving Dune that go beyond the typical Atreides family stories. **Dune: Awakening ** is trying to break free from the shadow of Paul Atreides, focusing on a player-created avatar who has to deal with many of the same trials and tribulati
Beyond that variety and the hundreds of hours of content expected in the base game, I was interested to hear where Funcom sees Awakening going in the future. Conan Exiles has been active since 2017 and gets large updates to this
Mentats can specialize in the Mental Calculus, Assassination, and Tactician skill trees . Mental Calculus will make your ranged accuracy more precise and help exploit weak points on enemies across Arrakis. The Assassination tree includes skills that enable single-target elimination through the use of poison and a unique Hunter-Seeker ability that kills enemies without causing alarm. Finally, the Tactician skill tree focuses on support skills and controlling crowds of enemies, as well as manipulating aspects of the battlefield during larger combat encount
You’ll need to manage your water intake and stay out of the sun to prevent yourself getting sunstroke. Early on, you can drink directly from plants you find on the edges of cliffs. Later, you can craft your first Literjon, a Blood Processing plant to turn blood into water, and a Stillsuit to help retain water on long journ
Because, when Herbert is describing Dune , he’s talking about the beaches in Oregon, which have quite a bit of vegetation coming up through the sand dunes. We have some regions further in that have cacti and shrubs and other things there. It’s difficult not to just be sand and rock all the time, but the art team, I feel, has done a really good job of using what we can with the game to make the areas you go to look differ
The game will force you to transfer your base to the next zone, which means you’ll need to dismantle it anyway. Don’t expend a lot of resources on this initial base. Just build a nice, tidy 4×4 cube and call it a
If you’re looking forward to the upcoming release of Dune: Awakening _ , you may or may not know that there have been quite a few _Dune games created over the years with varying degrees of success. Dune is a fascinating IP in that it reaches into all corners of culture and media, largely due to its expansive and immersive universe, warring political houses, and one of the most iconic settings in all science fiction, the desert planet of Arrakis, aka Dune. However, doing justice to this universe has proven to be a rather difficult endea
Funcom should lean more into the setting of Dune , full stop. When the game is flavorful, Awakening is at its absolute best, and it goes without saying that **Dune Awakening vehicles: Awakening ** is a massively ambitious game. How Funcom intends to support it long term, and how effectively it will manage its playerbase and emergent story, is yet to be seen. As of right now, with some tweaks pre-launch, Awakening could be a standout diamond in the rough for Dune f



